# Join a server You've been invited to a Phlip server. You can join from the **Phlip app** (Android) or **any browser** - same experience either way. ## What your host sends you A **join code**. Local servers use <span class="dp-serial">9F2K4X</span>; public ones add the address, like <span class="dp-serial">9F2K4X</span>`@yourdomain.example`. If you're on the host's Wi-Fi, the app can usually **discover the server automatically** - no address needed at all. ## First time 1. Open Phlip (or the server's web address) and choose **Join**. 2. Enter the join code. 3. Pick your **name** and choose your own **password** - this is yours alone; nobody shares passwords on Phlip. 4. Wait for the host to **approve** you. Done - you're in. > [!note] 📷 Photo needed > The join screen: code, name, password fields. Save as `_images/join-screen.png`. ## Every time after Sign in with your **name + password**. If you're on a device the server recognises, that's all; on a new or unrecognised device you'll be asked for the join code once as an extra check, then it's remembered. Your password does real work here: it's not just a login, it's also the key that unlocks the group's content for you (Phlip encrypts content where it can - encryption is still in development, see the [[../FAQs|FAQs]]). Losing it means asking the host to re-admit you - pick something you'll remember. ## Personal space Before you join anything, Phlip gives you a **personal space** - your own private planner that works offline. Join multiple servers and your **Upcoming** view collates every event you're going to (or might be) across all of them in one deck. > [!note] 📷 Photo needed > The server rail with Personal + a couple of servers. Save as `_images/join-rail.png`. --- **Next:** [[2. Pitch plans and RSVP|Pitch plans and RSVP]]